- Looking for Earthdawn miniatures? At nobleknight.com are several old heartbreaker miniatures still available, unfortunately without any preview pics. But you can find pics of the minis at the miniatures gallery on the RedBrick forum. (via Annunaki’s forum entry)
- Random Cave Map Generator. Did I mention this one already? Just check it out.
- Medieval Demographics provides some numbers for fantasy worlds. Use the Kingdom generator that is based on medieval numbers to generate your own.
- Crystal cave your players might encounter in the twilight peaks.
- Swords, swords, swords
- Crazy D&D session played on the Microsoft Surface. Here’s another demo walkthrough. I want it for Earthdawn!
- Last but not least: “Believe it or not…”
Earthdawn.pl’s 10th anniversary is being celebrated as you know. Their competition is over now and the winners will be published in regular posts one by one on their page. The following text is part of the 10th anniversary and it was one of the first texts on EARTHDAWN.PL and it is at least as old as the site.
This text gives a great insight into the history of Barsaive, the working of magic and the parties that shape Barsaive until today. It is especially a great work because of the narrative style, it let’s us see the world through the eyes of the long living Obsidimen.
Age of Legends
Translation of the words of Omasu, obsidiman Merchant from Travar addressed to obsidiman Otolk from Ayodhya during his first journey after the Awakening.
- Merrox, Master of the Hall of Records, 1508 TH
The origins of the story you are about to hear go back to thousands of years ago, but let us not dispute about those distant moments, for we will have a lot of time for that in the future. Allow me now to tell you about the events of most importance that had the decisive influence on what the Barsaive and we, its dwellers are now. So listen carefully, because this lesson you should memorize for the rest of your life.
The level of magic in our world has always cycled with time passing by, preventing almost any use of magic, when it was low and allowing mages to create flying castles just by the lift of a finger during its peak. We have known about this for ages, what we did not realize however, was that the increase in the level of magic caused by the astral and physical planes drawing towards one another would also bring something else...
As you know, in the south west Barsaive lies the city of Vivane, ruled by the mighty Theran Empire. This nation was founded by the students of an elven scholar, Elianar Messias, who for his greatest finding paid the ultimate price - he gave away his own life, so that we could have a chance to live. For you should know that their knowledge and power Therans have built on the books found by Elianar, books which he himself named the „Books of Harrow" and although him they led to insanity and death, us gave hope for survival of the most difficult time in our history!
Therans, after they had made their discoveries, came to our province spreading the dreadful word of the impending Scourge - a terrible time of terror, suffering and fear in which the entities living in the astral plane, called the Horrors, would come to our world running wreak and havoc among the Namegivers. At first, nobody believed Therans. However mysteriously missing, overcome by madness or simply brutally murdered in an unknown way people were a clear evidence for the existence of evil, which began to manifest itself in Barsaive with unprecedented strength. To those who would submit to their authority, Therans promised to reveal methods of protection against the approaching Horrors. And although Barsavians were definitely unwilling to put their fate in Theran hands, having no other choice, they began building shelters according to the plans provided by the Empire, in which they were going to wait the coming Scourge through...
You are surely curious what kind of shelters were they? Well... Namegivers were forced to separate themselves from the outside world, hide in built underground kaers or behind thick, covered with runes, walls of citadels. There existed no other way, for the fight against so powerful beings such as Horrors was doomed to failure from the start - nobody, not even the greatest of heroes, was able to withstand a confrontation with these monsters during the Scourge. Therefore mankind was condemned to a more than four hundred years of separation from the sunlight and gusts of wind that you can even feel on your skin at this very moment, forced into isolation and existence in closed societies, forced by a necessity, forced to practice a parody of life in order be able to live in the future...
You probably thought to yourself that the burden of such an existence is impossible to bear, that life conducted this way would only end in a collective madness and bloody carnage, which would occur no matter whether Horrors were involved in it or not. There is much reason in this, however the kaer dwellers had two things that allowed them, at least to some extent, to survive. These two things were hope to see the sunlight, the stars, the vast green leas and the forests of Barsaive and a book called "The Book of Tomorrow", prepared by the dwarfs from Throal, the largest kingdom in our province. What they contained was our history and culture - the heritage of all denizens of Barsaive. Do not be surprised therefore, that in most places in our province you will be able to communicate with strangers in the dwarven language - "The Book of Tomorrow" is an obligatory book for all of us even today.
Residents of Barsaive managed to survive – although many shelters were indeed destroyed and their inhabitants killed or, even worse, transformed into horrible monsters, inspiring fear among the living no lesser than Horrors themselves, nevertheless a large number of Namegivers was saved. However, the survival of the Scourge did not mean the end of all troubles - the world denizens of Barsaive found after leaving their shelters is completely different from the one they remembered from the stories of their ancestors. Once lively forests are full of yet unknown monsters resembling decaying corpses, fertile lands are covered with dust, which makes breathing impossible, not to mention letting the sun rays reach the earth so it could yield fruit! Fortunately, not all places have been corrupted by the Horrors - a large part of the land is in a condition good enough to live on it and cultivate it, or at least, with Passion's blessing, adapt it to the latter. Still, even these areas hold threats, as not all of the Horrors are gone from our world! The level of magic ceased to fall about a hundred years ago, the causes of which could not be determined even by the most prominent scholars, and what powerful Horrors were able to take advantage of and keep searching for the souls of people susceptible to corruption, break their will and inflict as much evil as it is possible!
There are also other enemies which the residents of Barsaive have to cope with - the Theran Empire wanting to regain authority over the province, frightening cultist organizations in the service of Horrors or Mad Passions and last but not least there are Namegivers themselves, whose lust for power pushes them to acts so vile that even the worst Horrors would not be suspected of such behavior!
In this difficult situation you are to live and experience our, nevertheless, beautiful land. Only you can decide which path you will follow, and what you will achieve, however you must know that, as perhaps never before, right now Barsaive needs brave heroes who could lead us in the right direction, towards freedom and happiness. Yes, my dear Otolk, Barsaive has many legends and many heroes - but today, our world is awakening - today is the Age of Legends - legends carved with the greatness of our own hearts!
Author: Andrzej Swędrzyński
Translation: Wojciech "Sethariel" Żółtański
Besides that France got one of the most beautiful national anthems in the world, their English accent is also simply the best I’ve ever heard . But you are here on the Earthdawn Blog and it isn’t my intention to talk about the French and their anthem, no I want to inform and talk about Earthdawn in France.
The best is to start with the beginnings of Earthdawn in France. The first edition Earthdawn rulebook (Earthdawn – prémière edition – livre de base) was published in France 1996 in French!!! Only 3 years after the original FASA edition rulebook was published.
The French publisher of the first edition books is “Jeux Descartes”. Some time ago I made an interview with Damien Coltice wherein he stated some critics about “Jeux Descartes”. It looks like that their decisions about which books will be translated weren’t that well chosen. When you look at the table below, you’ll notice that two essential books weren’t translated; “Denizens of Earthdawn” and “The Adept’s Way” are missing. I can’t tell you why they didn’t translate those two books, maybe some of my French readers can leave comments to tell us about that issue. Nevertheless here’s a short overview of the releases of “Jeux Descartes” since 1996:
Published in France
|Earthdawn – Livre de base ||Earthdawn ||01/1996 |
|Accesoires du Maître de jeu || ||01/1996 |
|Le Compagnon ||Companion ||01/1997 |
|Barsaive ||Barsaive ||01/1997 |
|Les Brumes de la Trahison ||Mists of Betrayal ||01/1997 |
|Corrompue ||Infected ||01/1997 |
|Horreurs ||Horrors ||01/1998 |
|Trame brisée ||Shattered Pattern ||01/1998 |
|Parlainth ||Parlainth ||06/1998 |
|Aventure à Parlainth ||Parlainth Adventures ||09/1998 |
|L’Empire Theran ||Theran Empire ||01/1999 |
|Créatures de Barsaive ||Creatures of Barsaive ||01/1999 |
|Les Dagues de Cara Fahd ||Blades ||02/1999 |
In 2009 it was Black Book Éditions to start the conversion of the Red Brick’s classic edition. No not conversion, translation. Yes the French are the only ones that have the classic version translated in their language. All the Polish and German fans might get a little bit jealous. Here’s another short list of the so far accomplished “Classic” translations of Black Book Éditions:
|French ||English ||Published in France |
|Kaer Tardim ||Kaer Tardim ||05/2009 |
|Le Recueil du Joueur ||Earthdawn Players Compendium ||09/2009 |
|Le Dossier de Personnage ||“Includes players support stuff” (correct me) ||09/2009 |
|Le Recueil du Joueur – édition limitée ||Earthdawn Players Compendium – Limited Edition ||09/2009 |
But that’s not all they recently (September 2009) released the first novel in French. It is “Dark Shadows of Yesterday” (“Les Ombres noires du passé”) French players can buy for only 9,90 € !!!
But the best or worst (more jealousy!!!) as you see in the table above Black Book Éditions released a “Limited Edition” of the 520 pages thick Players Compendium. Only 200 copies were sold and the hard leather cover with golden throal symbol only costs 74,90 €. Jealousy!!
I also found out that they are currently working on the translation of “Prelude to War” and announced the release for November 2009, so I guess the book is not far away.
I got no information if the Earthdawn Third Edition will be translated into French. I guess they have enough to do translating the Classic Edition and that there might be no publisher who wants to battle with Black Book Éditions at the moment.
But now enough of the published French Earthdawn books. I want to inform you a little bit about the places on the net, where French Earthdawn fans meet and support Earthdawn.
One of the oldest addresses on the net is the French Yahoo Mailing list for Earthdawn. It exists since 1998 and, as I was told, 28.0000 posts were made since then. And as I saw at my first visit the community is still active there.
As you might know French is a language that is spoken in various countries and that’s why the French community is supported from Canada, Belgium, Swiss and of course France. It looks like that there are 3.000 to 5.000 players in those countries but only around 20 to 300 of them are active in communities or forums. But there are several good pages that you should have a look at. Even if you’re not capable of speaking French maybe you should use these buttons of Google to quickly translate the pages into your preferred language.
Here are some French pages you should have a look at:
- Full RPG Alchemist
- Petite Hanse du Rôle
- Les Parchemins de l'Archiviste
- last but not least Black Book Editions
As on my previous posts of EWW I wouldn’t be able to provide those information without the help of several insiders. This time many thanks go to Scorpinou, Mahar and Fred Troll grognon.
Funny thing at the end. As I was told Mordom can be translated as “mort d’homme” which means “dead man”.
First I wanted to add this one into the next Link Advice, but I think it’s worth to be mentioned on its own. I recently discovered an old RedBrick interview from 2004. Yes it took me over 5 years to find it. It was held between Matt Wilson from “The Circle of Four” and RedBrick, mainly James. I tried to contact Matt to get his permission to post the old interview over here, but it looks like he is no more into Earthdawn or working on his page (emails not delivered). That’s why I just post some excerpts over here, if you want to read the whole interview head over to Matt’s circleoffour page. Keep in mind it is from 2004.
|Tribal Obsidiman by M.A.T.T. |
RB: Let's see. Richard Vowles looks after the web site programming and development, on top of being a Director in the company, and keeping on top of projects generally. James Flowers is the Line Developer for RedBrick's Earthdawn products, and is also a Director in the company. He's kept busy sorting out what's going out the door, working with the current crop of writers and answering questions, posting on forums, that sort of thing. Marcus Bone is our editor, associate and conscience. He's being kept busy at the moment working through content, but his real focus will be on assisting with print production, as that's his background. Conan McKegg is the quiet one in the troupe. An associate, he has several products published in the industry and lends us his experience. Also part of the troupe is Kim Flowers, who looks after the royalties and payments side of things; Paul Tobin, who is now getting more actively involved with the artwork side of things; and Michael Sheehan, who is involved with in-house writing and additional project management tasks. The cleaning job is going well—it pays the bills—and if you can make great coffee, you are always welcome!
COF: Who is RedBrick, where are you based? and how did RedBrick come to be formed?
RB: We are based in Auckland, New Zealand's largest city (just over a million people). Not Australia—we're the double-island chain further down toward the South Pole. *smile* NZ's biggest claim to fame of late, I guess, is Peter Jackson's "Lord of the Rings" trilogy, which was filmed here. A couple of associates live in Wellington, the capital city of New Zealand (about 8 hours drive from Auckland).
How did RedBrick come to be formed? Hmmm. Sort of by accident, to be honest. James has been GMing Earthdawn since…………….
COF: Windling Swordmaster or Obsidiman Warrior??
RB: Obsidiman warrior. Strong and reliable.
Again you find the complete interview over HERE. Enjoy.